
The Ruins of the Bez-Harr Embassy
On 3 October 2017 I received a note from No Man’s Sky player KingJamesHova with a link to a YouTube video showing him unearthing the Bez-Harr Embassy. “I can show you […]
Exploring the archaeology in (and of) video games.
On 3 October 2017 I received a note from No Man’s Sky player KingJamesHova with a link to a YouTube video showing him unearthing the Bez-Harr Embassy. “I can show you […]
[UPDATED 2 Oct. 2017: See end of this post.] 1 October 2017 was quite a day for discovery for the No Man’s Sky Archaeological Survey. In addition to the buried settlement […]
On 1 October 2017 I discovered and conducted a preliminary investigation of an abandoned settlement in No Man’s Sky, and discovered another anomaly caused by the NMS v1.3 “Atlas Rises” update, which […]
Climate change forced an entire civilization to evacuate to the stars. It’s the inspiration for the action in Christopher Nolan’s 2014 film Interstellar, but it also just happened here on […]
Hello Games launched No Man’s Sky for North American Playstation 4 on August 9, 2016, gradually rolling out the game to the rest of the world and onto PC (via […]
AR (typically) stands for “augmented reality.” AR games blend the “real” and “virtual” worlds together. For example, Pókemon Go is a popular AR game that takes you into the “real” […]
[UPDATE: Several people on Reddit have commented that what I report is a well known glitch that Hello Games has yet to fix. The glitch was new to my […]
No Man’s Sky Archaeological Survey Code of Ethics NOTE (15 August 2016): Version 0.3 of the Code is now available to read here. Version 0.2 with contributions from Catherine Flick […]
Archaeogaming is featured on today’s Motherboard, the science and technology portion of the Vice newsgroup online. Click here (or on the image above) to read the piece, written by Kathleen […]
On March 2, 2015, I wrote a post about the possibility of conducting an archaeological survey of the upcoming game from Hello Games, No Man’s Sky, to be released sometime […]
I sent the email below to Hello Games, developers of No Man’s Sky, to see about forming a xenoarchaeological team to document the material culture in the game (should there […]
One of my intents with exploring the archaeology of video games is to create a set of archaeological methods that can be applied to conducting actual survey, excavation, and perhaps […]