
Old McDillard had a Pad
The player base on what used to be called Marvel occupies a commanding overlook onto the desert floor far below. It is the last base standing after the v1.3 update, […]
Exploring the archaeology in (and of) video games.
The player base on what used to be called Marvel occupies a commanding overlook onto the desert floor far below. It is the last base standing after the v1.3 update, […]
The single thing that makes Mother Base in the Legacy Hub stand out is the fact that it is completely ordinary in every way. It is the first such Legacy […]
The planet GlassShop in the Legacy is both paradox and contradiction: paradox because the same base unit exists in two places at once, and contradiction because a cold-weather crop […]
Location, location, location! Sometimes the universal reset of Atlas Rises v1.3 does something positive for a player. In this case one can only imagine player BotFodder2 logging in on August […]
Ghost World Once upon a time on Abundance, the warm wind blew the tops of the purple tallgrass of Vodeye and shook the red-leaf canopy of the Hieksa Forest. […]
Introduction The capital planet of No Man’s Sky’s old Galactic Hub, Drogradur NO425, hosts dozens of communication stations from players who attended the farewell “portal party” of August 20, 2017, […]
Lapidibus memoriae is Latin for “stones of memory.” This is how I describe the communications stations left behind by players in No Man’s Sky. While most of NMS is the product of […]
[UPDATE: Several people on Reddit have commented that what I report is a well known glitch that Hello Games has yet to fix. The glitch was new to my […]