
Archaeology and Ready Player One
In 2045 Americans live in garbage. Instead of dealing with the problem, trash has been normalized, and we are literally buried in the recent past. One might say we’re […]
Exploring the archaeology in (and of) video games.
In 2045 Americans live in garbage. Instead of dealing with the problem, trash has been normalized, and we are literally buried in the recent past. One might say we’re […]
BioShock: The Collection dropped from 2K Games in September 2016 and includes all three titles in the series as well as DLC. While I had finished both BioShock 1 and 2 for […]
[NOTE: The following post parodies/parallels Tim Ingold’s famous 2007 essay “Materials against Materiality,” which you should probably read first prior to engaging with the material below. Although the tone is […]
This post was written by Jordan Oloman, a student of archaeology and history at Newcastle University, guitarist, coder, and journalist for the university’s award-winning The Courier newspaper. Recently I was […]
Sometimes archaeologists get lucky. On September 1, 2015, I blogged about finding my first “gamifact” in Elder Scrolls Online, which you can read here. A “gamifact”, for lack of a […]
I attended the conference, Challenge the Past, Diversify the Future (#ctp2015), at the University of Gothenburg, Sweden, from March 19-21, and presented my shortest-titled paper ever: “Archaeogaming”. The intent over […]
My brother bought me an Intellivision Flashback. It was half-price at Sam’s Club. He knew exactly what he was doing, too: fueling my interest in archaeogaming and retrogaming while reminding […]
I am extraordinarily happy to announce that the Xbox Wire published its press release today about the April 26th excavation of the Atari Landfill (aka Atari Dump Site, E.T. Burial Ground, etc.) in Alamogordo, New Mexico. I’m part of the team of archaeologists referenced in the press release, and will be joined by archaeologists Richard Rothaus, Bill Caraher, and Lindsay […]