
Pokémon Go and Heritage: One Year On
[UPDATED: July 6, 2017, 8:00pm. Scroll to the bottom for the updated content.] July 6, 2016, saw the launch of the world’s most popular augmented reality (AR) game, Pokémon Go. I […]
Exploring the archaeology in (and of) video games.
[UPDATED: July 6, 2017, 8:00pm. Scroll to the bottom for the updated content.] July 6, 2016, saw the launch of the world’s most popular augmented reality (AR) game, Pokémon Go. I […]
Episode 21 of the ArchaeoTech podcast (aired Jan. 11, 2016) features an interview with me by co-hosts Chris Webster and Chris Sims on the general topic of archaeogaming. After talking […]