Exploring the archaeology in (and of) video games.
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Archaeology, Agency, and Ethics in No Man’s Sky
The Ziggurat Tomb of Planet Horner
Remote Sensing in Synthetic Landscapes
Ghost World: The Haunted Base of Abundance (RIP)
The Cave of Forgotten Comm Stations: Excavating an Abandoned Base in No Man’s Sky
Tomb Raider and God of War at the TriBeCa Games Festival
Mapping an Abandoned World in No Man’s Sky
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