paperboyArchaeogaming as a sub-discipline of archaeology has gotten a lot of attention in the media. If you’re just passing through and would like to learn more about the archaeology in (and of) video games, this is a great place to start.


“Archaeogaming is Another Effort to Delve into the History of Games”, Stephanie Chan, VentureBeat (May 10, 2018)

“Anthropology Blogging 101: Archaeogaming”, Emma Louise Backe, Geek Anthropologist (November 7, 2017)

“Archaeologist Digs into Remains of No Man’s Sky Abandoned Player Civilization”, Gita Jackson, Kotaku (October 3, 2017)

“Los arqueólogos no se reconocen en los juegos de Indiana Jones y Lara Croft”, Cristina Sánchez, Hojaderouter (June 13, 2017)

“The Archaeologists Who are Using No Man’s Sky as a Dry-Run for Exploring Actual Space”, Robert Rath, ZAM (August 7, 2016)

“After the Success of Pokemon GO, how will Augmented Reality Impact Archaeological Sites?”, Sarah Bond, Forbes (July 17, 2016)

“The Future of Archaeology Starts with No Man’s Sky, Jordan Oloman, Killscreen (May 19, 2016)

“Archaeology of Video Games”, Carly Silver, (December 3, 2015)

“Brand New Trend in Archaeology: Archaeogaming”, Annika Backe, Coins Weekly (November 26, 2015)

“What Digital Trash Dumped in Games Tells Us About the Players”, Douglas Heaven, New Scientist (November 18, 2015)

“Eine Vorbereitung auf von Maschinen erstellte Kulturen”, Jennifer Lepies, Technology Review (September 15, 2015)

“在游戏里考古的考古学家?不仅玩游戏,而且做学术!”, Guokr (September 1, 2015)

“Video Game Archaeology is Totally a Thing”, Damion Collins, Button Masher (August 20, 2015)

“RFI: Interview with Andrew Reinhard of”, Andrew Pallett, Sometimes I Game (August 19, 2015)

“Actual Archaeologist is Digging through World of Warcraft, Skyrim, Luke Plunkett, Kotaku (August 14, 2015)

“The Archaeologist Who Studies World of Warcraft”, Kathleen Caulderwood, Vice Motherboard (August 13, 2015)


“An Interview with Andrew Reinhard”First Person Scholar, by Justin Carpenter (January 16, 2019)

“One Man’s Quest for Real Archaeology in Video Game Worlds”2 Girls 1 Podcast, for the Daily Dot, hosted by Jen Jamula and Alli Gold (January 22, 2018)

No Man’s Sky Archaeological Survey”Culture File, Lyric FM radio (Ireland), Eleanor Flegg (April 26, 2016)

“What is Archaeogaming”Culture File, Lyric FM radio (Ireland), Eleanor Flegg (April 25, 2016)

“Archaeogaming”ArchaeoTech, Chris Webster and Chris Sims (January 11, 2016)

“‘We’re kind of making it up as we go along’ — What it’s like to be a video game archaeologist”Spark, Nora Jones, CBC Radio (October 2, 2015)

“Meatspace”, Caraheard, Bill Caraher and Richard Rothaus (April 16, 2015)

“The Atari Narratives” (with Bill Caraher), Digital Heritage Meets Interactive Storytelling, Tara Copplestone, University of York (April 12, 2015)

“Archaeology and Video Games”, Tristan Jordan Boyle, Anarchaeology


“Meet the Archaeologist: Andrew Reinhard”, Marc Barkman-Astles, Archaeosoup (August 28, 2015)

Peer-Reviewed and Popular Archaeogaming Articles Written by Andrew Reinhard

“Adapting the Harris Matrix for Software Stratigraphy”Advances in Archaeological Practice 6:2, pp. 157–172 (May 2018).

“Exploring Simulated Game Worlds: Ethics in the No Man’s Sky Archaeological Survey” (with Catherine Flick (lead author) and L. Meghan Dennis), The Orbit Journal 1:2 (2017).

“Video Games as Archaeological Sites: Treating Digital Entertainment as Built Environments,” in The Interactive Past: Archaeology, Heritage, and Video Games (ed. A. A. Mol, C. E. Ariese-Vandemeulebroucke, K. H. J. Boom, and A. Politopoulos). Sidestone Press (2017).

“Copy Protection in Jet Set Willy: Developing Methodology for Retrogame Archaeology” (with John Aycock), Internet Archaeology 45 (2017).

Toward Archaeological Tools and Methods for Excavating Virtual Spaces.” SAA Archaeological Record 16:5, 19–22 (2016).

“Trading Shovels for Controllers: A Brief Exploration of the Portrayal of Archaeology in Video Games” (with Katy Meyers Emery), Public Archaeology 14.2, pp. 137–149.

“Excavating Atari: Where the Media was the Archaeology”Journal of Contemporary Archaeology 2.1 (2015), pp. 86-93.

“Gaming the System: A Numismatic Primer for Video Games”, ANS Magazine 2015.1, pp. 26-37.

“Review of Never Alone [game]”, Internet Archaeology 38 (2015).

“Why We Dug Atari” (with Bill Caraher, Richard Rothaus, Raiford Guins, Bret Weber), The Atlantic (August 7, 2014).