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My Revised Archaeogaming PhD Proposal

Archaeogaming: Reception and Application of Archaeology In Video Games Here’s my revised PhD proposal as submitted to the University of York’s Department of Archaeology on 3 October 2014. Thanks to Lorna Richardson, Colleen Morgan, Alison Atkin, Donna Yates, and Katy Meyers for their help during the revision process. Introduction This proposal has been developed via my deep interest in exploring the intersection […]

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“Dumping the Alien”: Archaeogaming at South by Southwest 2014

Archaeogaming is as much about exploring and conducting archaeology within gaming environments (virtual space) as it is about understanding the history of video games in the real world (meat space). The perfect, literal embodiment of archaeogaming was discussed for an hour in Austin as part of the 2014 South by Southwest festival. “Dumping the Alien: Unearthing the Atari Graveyard” featured […]

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The Philosophy of Archaeology in Video Games

Look out honey, ’cause I’m using technology! Ain’t got time to make no apology . . . . I’m the world’s forgotten boy, the one who’s searchin’, searchin’ to destroy —Iggy Pop I admit it: when I’m in-game, I am a baaaad archaeologist. Indiana Jones bad (especially when I’m playing him as my Lego alter ego). I don’t take notes. […]

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Video Game Archaeology in Meatspace

William Rathje would have been all over this. And maybe Fox Mulder. Picture this if you will: Somewhere in the southern desert of New Mexico, more than 150 miles south of Albuquerque, lies a secret dump-site filled with E.T. technology covered in meters of cement. Thirty years ago, a high-tech corporation had gone too far too fast and decided to […]