This special guest post by Franki Webb explores the archaeogaming of Dragon Age Inquisition and Dragon Age Origins. The archaeology in and of Dragon Age by Bioware.
Discussing upcoming changes to the blog and what to expect for the near future.
Presented at TAG Syracuse Session 006, May 4, 2019. Below is the text-as-presented. Click HERE for the MP3 audio, which I pre-recorded (should you want to listen). My sincere thanks go […]
Dr. Stéphanie-Anne Ruatta is an ancient historian and expert in Classical languages who works full-time for Ubisoft: Québec, that rare career path in which some historians and archaeologists see themselves […]
Let’s get this out of the way first: Heaven’s Vault (inkle Studios, 16 April 2019, on Steam and PS4) is the best archaeological game I’ve ever played. It is also the best […]
NOTE: The following “review” was done as a 2019 April Fools joke. A real review will be forthcoming once the embargo lifts on April 16. Heaven’s Vault (inkle studios) will […]
Heaven’s Vault is a new, archaeological digital game (available Spring 2019 from inkle Studios) that breaks many boundaries in how archaeology and archaeologists have been portrayed. In the game, players: …uncover […]
Introduction Assassin’s Creed: Odyssey continues the franchise’s deep dive into Antiquity, featuring over 60 hours (so far, for me) of deep play in the Greek world of the 5th century […]
Over the past few days (thanks to Peter Campbell) I have read about hyperobjects (Timothy Morton), manufactured/intentional landscapes (Edward Burtynsky), and archaeological drift (Þóra Pétursdóttir, Bjørnar Olsen), which have become […]
I was asked by an archaeology undergraduate student recently if a video game is from the past, present, or future when it is being investigated archaeologically. Archaeology does like to […]
I conducted the Legacy Hub Archaeological Project in between the release of No Man’s Sky v1.3 (Atlas Rises) and v1.5 (NEXT), documenting the abandoned player settlements and communication stations of […]
Introduction Archaeology and archaeological missions are now part of No Man’s Sky in the version 1.5 “NEXT” update. Much like the Archaeology skill and mechanic in World of Warcraft’s “Cataclysm” […]
I wonder if Hello Games was listening to the #archaeogaming hashtag on Twitter over the past year when they decided to include archaeology in No Man’s Sky: NEXT (v1.5). Granted the […]
Part of my No Man’s Sky archaeology project is to find the homeworlds of those players who left their star systems in search of the Galactic Hub prior to the release […]
I’ve been following damon8r351 throughout the Legacy Hub. One of the more prolific explorers and message-writers, two of his communication stations have included coordinates and an invitation to his Pathfinder-era […]
Thanks to No Man’s Sky‘s Online Services wonky behavior, human-occupied systems can completely disappear without a trace, only to resurface at a moment’s notice once the connection to the servers is […]