
Experimenting with Twine
In doing the research for my dissertation, I discovered Twine, the open source software for creating non-linear stories. Twine seems useful in making historical sources more accessible and fun for […]
Exploring the archaeology in (and of) video games.
In doing the research for my dissertation, I discovered Twine, the open source software for creating non-linear stories. Twine seems useful in making historical sources more accessible and fun for […]