
When is a Video Game?
I was asked by an archaeology undergraduate student recently if a video game is from the past, present, or future when it is being investigated archaeologically. Archaeology does like to […]
Exploring the archaeology in (and of) video games.
I was asked by an archaeology undergraduate student recently if a video game is from the past, present, or future when it is being investigated archaeologically. Archaeology does like to […]
SPECIAL GUEST POST! Nick Pearce is the Creative Director and founder of Modern Storyteller, which is deep in development of The Forgotten City. It’s both rare and welcome to hear from […]
I conducted the Legacy Hub Archaeological Project in between the release of No Man’s Sky v1.3 (Atlas Rises) and v1.5 (NEXT), documenting the abandoned player settlements and communication stations of […]
Thanks to a thought-provoking email from my friend and colleague Florence Smith Nicholls, I wanted to explore the ideas of mapping and colonialism in No Man’s Sky, something I had […]