
Gametime: Towards A Theory of Virtual Relativity
I’ve been thinking a lot about archaeological context and video games — any video game. In dirt archaeology within meatspace (aka the real world), you are dealing with artifacts caught […]
Exploring the archaeology in (and of) video games.
I’ve been thinking a lot about archaeological context and video games — any video game. In dirt archaeology within meatspace (aka the real world), you are dealing with artifacts caught […]
This post was written by Jordan Oloman, a student of archaeology and history at Newcastle University, guitarist, coder, and journalist for the university’s award-winning The Courier newspaper. Recently I was […]
On April 4, 2016, I am privileged to speak at the world’s first archaeogaming conference, Interactive Pasts, hosted by the VALUE Project (Videogames and Archaeology at Leiden University) in the […]
In my home: a scale model of the Parthenon (purchased in Greece), a replica clay lamp (purchased in Italy), an imitation Viking coin (purchased in Sweden), a Tardis (made of […]